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Telegram’s Popular Crypto Game Hamster Kombat Achieves Massive User Milestone in Just 81 Days

Telegram Hamster Kombat

The explosion of popularity around Hamster Kombat, a crypto game launched on Telegram, has led to an astonishing 239 million users signing up in only 81 days. Pavel Durov, the CEO of Telegram, has praised the game for its impact on digital services, marking a significant integration of blockchain technology within mainstream applications.

Unprecedented Success for Telegram’s Hamster Kombat

In a recent post on his personal Telegram channel, which boasts 2.7 million followers, Durov expressed his excitement over the game’s rapid growth and its role in shaping a new era of digital interaction. Durov declared, “Hamster Kombat is the latest Internet sensation that everyone is buzzing about.”

He emphasized the remarkable pace of user acquisition, stating, “Hamster reached 100 million monthly users in just 73 days. Every day, 4.5 million new users join Hamster Kombat, making it the fastest-growing digital service globally.”

Hamster Kombat falls under the idle game category but stands out due to its unique concept and gameplay. Players start as a bald hamster avatar who becomes the CEO of a cryptocurrency exchange, tasked with tapping the hamster to generate in-game coins and purchasing upgrades for profit maximization.

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The game boasts strong social features that allow players to earn extra coins through referrals, solving daily ciphers based on morse codes from YouTube videos, and selecting daily upgrades to enhance performance. This combination of simple yet captivating gameplay mechanics has driven high player retention and encouraged a community-driven gaming experience.

Future plans for Hamster Kombat involve expanding its presence in the blockchain realm. Durov revealed intentions for the game to create its token on the Telegram Open Network (TON), a move that could democratize blockchain access for millions of users.

“Hamster’s team will soon introduce its token on TON, making blockchain benefits accessible to millions,” Durov announced. This integration reflects Telegram’s strategy to utilize its large user base and mini-app platform to impact the evolving blockchain industry.

Although the token launch date remains undisclosed, the game’s roadmap indicates that the necessary infrastructure for in-game blockchain transactions is in place, enabling players to link TON wallets to their accounts from June 2024 onwards.

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Beyond its gameplay, Hamster Kombat has made a significant cultural impact, particularly on platforms like YouTube, where it competes with major content creators. The official Hamster Kombat YouTube channel has amassed 32 million subscribers swiftly, surpassing renowned channels like Mr. Beast’s. This social media presence not only boosts player engagement with interactive content but also serves as an educational platform for cryptocurrency, aligning with the game’s goal of promoting blockchain understanding.

The success of Hamster Kombat highlights the potential of Web3 games to offer more than mere entertainment. Durov envisions the game as a potential mechanism for universal basic income (UBI), allowing players to convert time and engagement into tangible rewards. This model offers insights into structuring blockchain applications to provide economic benefits beyond traditional gaming achievements.

Currently, TON is trading at $6.63.

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